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The four pins that make up this combination start to float around the screen randomly and bounce off one another and the walls. When one is touched, they shoot a Force Round that goes from one pin to the next till it hits all four pins. You are able to position the pins by pausing the game and then dragging the pins around the field. Since the psych of the pins is neither positive nor negative, the noise's resistances are negligible.

The four pins are pictured below:

Pin 209 Pin 210 Pin 211 Pin 212

Icon # Name Brand Cls Psych Spec Power Eff ATK200 Lasts Boot Reboot Info
Swift as the Wind209Swift as the WindGatito - 0 Irregular Note B Attack 1095015517 uses3.3By itself, this pin exhibits no power. It reads: "Wind, wood, flame, and mount: so must you be if you would roam the fields of war."
Hushed as the Wood210Hushed as the WoodGatito - 0 Irregular Note B Attack 1095015517 uses3.3By itself, this pin exhibits no power. It reads: "Wind, wood, flame, and mount: so must you be if you would roam the fields of war."
Fierce as the Flame211Fierce as the FlameGatito - 0 Irregular Note B Attack 1095015517 uses3.3By itself, this pin exhibits no power. It reads: "Wind, wood, flame, and mount: so must you be if you would roam the fields of war."
Stalwart as the Mount212Stalwart as the MountGatito - 0 Irregular Note B Attack 1095015517 uses3.3By itself, this pin exhibits no power. It reads: "Wind, wood, flame, and mount: so must you be if you would roam the fields of war."

Trivia